Here we go with Part 3 in this four-part argumentative series. The eSports competition structure is quite different from traditional sports, though there are certainly parallels that raise it to an equivalent level. In my opinion, I believe that traditional sports could actually learn something from the eSports structure. So, to illustrate the last bit of facts before advancing my argument as to why eSports is a sport by applying facts to the definition's elements, I will break it down into two pieces: (1) the league structure, and (2) the overall business structure.
Read MoreAs promised, Part 2 & Part 3 in this series outline facts about eSports and the community across the globe. There is a lot of information I could relay here, but I will break it up into two parts to ease you into this side of the debate. eSports is more than meets the eye on the surface. A particular type of game demonstrates that, as you will see below:
What is eSports?
In general terms, eSports is competitive video gaming. There are single-player games in addition to multiplayer games, there are teams for the multiplayer games, and there are different game consoles players can use (e.g., Xbox, desktop computer). Players and viewers come from both genders, though the ratio is terribly lopsided. Most notably, the variety of game structures can be categorized into a few genres so that players know what to expect from the game and can master a particular type of game..
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